![]() The report also concluded that Grosjean crashed into a triple guardrail 180 meters after the apex of Turn 3 at 192 kmh (119 mph) and created a "peak force equivalent to 67g." Following the approval of our findings by the World Motor Sport Council, we will integrate the actions into the ongoing work.” "The efforts of those involved were heroic and have quite rightly been the subject of much praise. “Incidents involving fire of this scale are thankfully rare, so it is very important to learn what we can, including the interaction with the high voltage system," Adam Baker, FIA safety director, said in the FIA's official findings report. New to v5.Grosjean Tackles Ind圜ar 'Bucket List' Track Just the one you wish to use.īelow are the edits to the files for those who want to make their own versions. Please choose the version you wish to install and extract as before. It will remove any other mods that make changes to the data in teams folder. Replace the current teams folder with the one in the zip and replace all files when prompted.īackup the current teams folder so you can return to the standard game Small changes in fuel burn rates for Rich and Max fuels.į1 2020\2020_asset_groups\f1_2020_vehicle_package\ Qualifying fuel mixes cause engine to overheat quickly. Overheating caused by following cars, more cooling from clean air.Īllows running in higher engine modes without overheating issues but temperatures will slowly increase on longer runs. If pushed too far they will fail completely with forced retirement. The wear rate level that blow out can occur once reached has been increased to allow tyres to be pushed a little further.īrakes will wear over the course of the race. Rework of grip for when punctures and blow outs occur. They can now occur in a fraction of a second or a few mins afterwards. Time from puncture to actual blow out has been increased to allow for "slow puncture" situations. ![]() Before there was a tight speed window that a puncture from debris would only occur in. The speed that punctures can occur have now been opened up to any speed. Then we can adjust the probability to the right level Please use this at your own risk but feedback of how many times you get gearbox problems would be great. I have aimed for couple of times a season but its impossible for me to do endless testing to prove this. This is an experimental version as I cant test the probability of it occurring. Jammed gears and missing gears causing short temporary problems or it could end your race. The min time has been decreased from originalĪlso included with v5.2 is a new experimental version with gearbox issues that can occur at any time in the life of the gearbox. Before the max time it would last was around 15 mins. In theory you could have multiple gears missing resulting in forced retirement.(not confirmed)ĭRS "stuck closed" can now last for only few mins or rest of the race. The min time has also been decreased from original value. ![]() Before the max time it would last was just a few mins. Missing gear failure can now last for only a few mins or the rest of the race. This mod changes the settings of how punctures and failures work.
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